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ROLE
Level Designer
DESCRIPTION
This project was to simulate a working environment, while showcasing my developed skills by creating an adventure level on our own and then working as a team to merge all the levels into one level while showcasing our own levels and the ability to work as a team inside a work environment. We took the project from the story boarding and mood board to block meshing stages and continued iterating on them until they reached a standard, we would release in a first draft of our game.
TIME
Two weeks
GENRE
Adventure
PLATFORM
Windows

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